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Removing the mysteries of e
Here is a PDF explanation of why Imaginary powers of e (Complex exponentials) behave in the way that they do. It explains why eix identifies a point on a unit-radius circle at an angle of x radians, and why eix = cos x + i sin x. From that it will be clear why eiπ = -1.
It is an improved re-writing of an earlier explanation that I did in 2019, and it is written to be easy to understand. All the ideas, and the steps leading up to them, are also explained in my book about waves.
The explanation contains ideas that I hadn't seen elsewhere. It contains a reference to the interesting number 4.30453032..., which I hadn't seen before when I wrote this. The number 4.30453032... is the solution to xxi = 1 and xx = eπ. In other words, 4.304530324.30453032i = 1 and 4.304530324.30453032 = eπ
The full explanation, which starts very simply, is here as a PDF: Removing the mysteries of e [1.8 MB PDF]
Written by me, Tim Warriner, and last edited in September 2021.
The introduction in the PDF is as follows:
Introduction
In all the explanations that I have seen about eix, there is always an unexplained gap between the meaning of the
exponential ex and the meaning of the Complex exponential eix. There is never any sensible reason
given as to why an exponential curve should end up as a circle on the Complex plane. In most school education, we are just told to accept it all without question. It is hard to visualise why eix does what it does.
In this explanation, I will try to remove the obscurity of the meaning of eix and its related formulas by demonstrating how it works.
To get the most from the following explanation, it will help if you have at least a trivial understanding of Complex numbers and exponentials, and it might help if you have some experience of eix. A good test for whether you will get what I am trying to say or not is whether you understand how Sine and Cosine indicate the y-axis and x-axis values of points on the circumference of a unit-radius circle at particular angles from the centre. It is possible to calculate the Sine and Cosine of a number by drawing and measuring a circle. If you understand this, then this explanation should be straightforward. If you do not understand this, then you might benefit from my book about waves.
Notes
- Given that "x" in eix is actually an angle, in this explanation, I will write the exponential as eiθ to be consistent with using θ for angles. For example, instead of eix = cos x + i sin x, I will write eiθ = cos θ + i sin θ.
- The explanation in the PDF is meant to be easy to understand. Therefore, there are things that will be obvious to people who are good at maths, and also things that might be obvious to everyone. It might seem overly repetitive at times.
- I frequently include unnecessary ones and zeroes in Complex numbers in order to make the explanation clearer. This is to reinforce the idea that we are working in the Complex plane, and to benefit people who aren't as mathematical. I'm aware that this makes some people flinch.
- I tend to capitalise certain words to make ideas clearer and less ambiguous. For example, I refer to "Complex" numbers rather than "complex" numbers.
Summary
The main part of the PDF is a simple exploration of the following important ideas. (If these seem complicated, they are explained far more simply and in far more depth in the PDF.)
- It is possible to identify any point on a unit-radius circle by saying by how much the point at 1 + 0i would need to be rotated to get there.
- It is possible to rotate a point on the Complex plane by 90 degrees (0.5π radians) by multiplying the point by "i".
- It is possible to rotate a point on the Complex plane by a particular angle in an angle system that divides a circle into four pieces, by multiplying the point by a power of "i" where the exponent is that angle. In other words, if we multiply a point on the Complex plane by iθ where θ is an angle in an angle system based on a circle being divided into four pieces, that point will be rotated by that angle. We will refer to angles in a system where a circle is divided into four pieces as "quarter-circle angle units".
- We can identify a point on a unit-radius circle by saying by how much the point at 1 + 0i would need to be multiplied by iθ to get there. That point will be 1 unit away from the origin and at an angle of θ quarter-circle angle units.
- Therefore, we can identify any point on a unit-radius circle solely in terms of iθ.
- Therefore, we can say that any point indicated by iθ can also be indicated by "cos θ + i sin θ", where Cosine and Sine are working in quarter-circle angle units. As the point indicated by iθ is one unit away from the origin and at an angle of θ quarter-circle angle units, then it must be the case that it is equal to "cos θ + i sin θ", which identifies the same point when Cosine and Sine are working in quarter-circle angle units.
- We can identify any point on the Complex plane by saying by how much the point at "1 + 0i" must be rotated and scaled to get there in terms of multiples of iθ. This means that aiθ identifies any point on the Complex plane, where "a" is the distance from the origin, and θ is an angle in quarter-circle angle units.
- We can rephrase iθ so that θ can be a value in degrees or radians or any other way of dividing up a circle. For example, i(θ/90) works with θ as an angle in degrees. If we enter an angle in degrees into i(θ/90), the result will be a point on a unit radius circle at an angle of θ degrees. Therefore, the exponential i(θ/90) must be equal to "cos θ + i sin θ" when θ is an angle in degrees, and Cosine and Sine are working in degrees. The exponential i(2θ/π) works with θ in radians. If we enter an angle in radians, it will identify a point on a unit radius circle at angle of θ radians. Given that, i(2θ/π) must be equal to "cos θ + i sin θ" when θ is an angle in radians, and Cosine and Sine are working in radians.
- We can rephrase the different versions of the exponentials to be a Real base raised to an Imaginary power, and keep the meanings exactly the same. For example,
works in degrees and
works in radians. We might not be able to solve these with the knowledge we have so far in this explanation, but we can prove that they are correct. It is still the case that these are equal to "cos θ + i sin θ", where θ, Cosine and Sine are working in that particular way of dividing up a circle.
- From knowing that eiθ also identifies a point on a unit radius circle at an angle of θ radians, we know that
must be equal to "e". From that, we have the step from Real powers of "i" to Imaginary powers of "e".
- Therefore, we can think of eiθ as really being a way of identifying the position of a point on a unit-radius circle in terms of how much the point at "1 + 0i" would need to be rotated to get there. The amount of rotation is given by a multiplication by eiθ.
- We can use what we have learnt to calculate other bases to Imaginary powers. For example, 1.01761iθ identifies a point on a unit-radius circle at an angle of θ degrees. Therefore, 1.01761iθ must be equal to "cos θ + i sin θ", where Cosine and Sine are working in degrees.
- We can use what we have learnt to solve seemingly difficult calculations such as the ith root of "i".
All of the above ideas mean that the properties of eiθ are not mysterious or complicated*. They are also not unique. The equivalence of eiθ to "cos θ + i sin θ" is something that should be expected, and not a surprising revelation. (* OK, they might seem complicated here, but my explanation is simpler in the PDF, and it is much simpler in my book about waves, but you will need to do more reading there.
The PDF makes the above much easier to understand, and starts with the basics of what angles are. It goes into more depth. Even if the ideas in the PDF are not particularly profound, they will help some people better understand some aspects of maths.
The number 4.3045... is a sort of landmark in all of this because it connects different aspects of "i" and "e". For the sole reason that search engines often don't find this page when someone searches for 4.304530... here is the number to various levels of decimal points:
4 3 0 4 5 3 0 3 2 4 5 1 7 4 3 9 4 1 5 6 5 7 1 0 1 8 7 8 3 2 2 0 4 3 1 8 2 6 7 1 4 9 5 4 5 8 9 8 3 8... as it appears on the the Online Encyclopedia of Integer Sequences website (oeis.org).
4.3045303245174394156571018783220431826714954589838...
4.304530324517439415657101...
4.30453032451743941565710...
4.3045303245174394156571...
4.304530324517439415657...
4.30453032451743941565...
4.3045303245174394156...
4.304530324517439415...
4.30453032451743941...
4.3045303245174394...
4.304530324517439...
4.30453032451743...
4.3045303245174...
4.304530324517...
4.30453032451...
4.3045303245...
4.304530324...
4.30453032...
4.3045303...
4.304530...
4.30453...
4.3045...
etc etc etc.
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